Game Developer magazine has released it's list of the top 50 game developers of 2007. You need to get the magazine in order to look @ 30-50, but I have noticed a trend here.
For one, the notable games from each of the top 20, all of the developers have some sort of sequel in their repertoire with the exception of 3 (Boston 2K with Bioshock, Harmonix with Rock Band, and Nintendo Kyoto with Brain Age and WiiPlay). While this in and of itself may not directly effect the quality of a given game, it does shine a light on the how many quality studios are picking up unique games. Some people out there may have great ideas, but lack the means to get make a quality game themselves or the means to get in touch with the people who make decisions within developers. A successful developer may throw some of these original ideas by the wayside to instead develop a spin-off of FFVII or Ratchet & Clank just to make a quick buck. Also, a few of the studio's "notable games" solely consist of yearly releases (EA Tiburon with Madden and NASCAR, Neversoft with Guitar Hero 3 and Tony Hawk's Proving Ground, and EA Canada with FIFA Soccer and NBA Street: Homecourt) Again, this demonstrates developers fear of stepping away from well developed franchises.
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